
Pyre
Increases the damage of all mounted rocket launchers with guided rockets by 6%.
Powerful infrared-homing rocket.
| Power score | 540 |
| Explosive damage | 61 |
| Fire rate | 10 |
| Range | 63 |
| Ammunition | 6 |
| Durability | 60 |
| Energy | 4 |
| Mass | 93 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Damage +5%
- Power: Explosion radius +10%
- Power: Reloading time -10%
- Handling: Ammo reserves +50%
- Handling: Rocket turn speed +15%
- Handling: Max. projectile life time +1 sec
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is pyre. Add more parts with commas: #b=pyre:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=pyre:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-damage-5 power-explosion-radius-10 power-reloading-time-10 handling-ammo-reserves-50 handling-rocket-turn-speed-15 handling-max-projectile-life-time-1-sec