
Pyralid
If both rockets from a salvo hit the target, the blast radius of the projectiles from the next salvo will be 15% larger for 8 sec.
The weapon for a budding firestarter. Helps both get into a conflict with friends and get out of it.
| Power score | 570 |
| Explosive damage | 55 |
| Fire rate | 43 |
| Range | 86 |
| Accuracy | 26 |
| Ammunition | 14 |
| Durability | 126 |
| Energy | 6 |
| Mass | 137 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Damage +5%
- Power: Explosion radius +10%
- Power: Reloading time -10%
- Handling: Spread -17%
- Handling: Projectile speed +25%
- Handling: Rate of fire +25%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is pyralid. Add more parts with commas: #b=pyralid:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=pyralid:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-damage-5 power-explosion-radius-10 power-reloading-time-10 handling-spread-17 handling-projectile-speed-25 handling-rate-of-fire-25