
Acari
The projectile attaches to an armoured vehicle and periodically deals 1.3% energy damage to all parts, except the cabin, hardware and movement parts from the remaining durability of the parts and explodes after a short interval. Damage will be inflicted until the parts have 10% of their maximum durability left. Enemies can shoot off the projectile. Only one projectile can affect one enemy at a time.
Like any other inventor, the keeper of the Copperhead stadium, is used to utilizing science to make his work easier. This is how Acari came to be, as Petrolium often sends Atypus to find the person he needs.
| Power score | 945 |
| Hit damage | 71 |
| Explosive damage | 59 |
| Fire rate | 15 |
| Range | 76 |
| Accuracy | 55 |
| Ammunition | 7 |
| Durability | 431 |
| Energy | 7 |
| Mass | 540 |
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is acari. Add more parts with commas: #b=acari:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=acari:1