
Pulsar
Legendary · Energy weapon · Plasma Gun
Perk
Deals 20% more damage to modules.
Tireless inventors of Dawn's children keep updating their line of plasma cannons. "Pulsar" is the logical continuation of "Quasar" working at extreme range with maximum precision.
Published stats
Open Pulsar in the build calculator
| Power score | 2400 |
| Hit damage | 56 |
| Explosive damage | 70 |
| Fire rate | 22 |
| Range | 77 |
| Accuracy | 52 |
| Ammunition | 16 |
| Durability | 748 |
| Energy | 12 |
| Mass | 950 |
Resists: Penetration 50%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Build link
Every build is a link, so you can share it or keep it. This part's link id is pulsar. Add more parts with commas: #b=pulsar:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=pulsar:1