
Quasar
Epic · Energy weapon · Plasma Gun
Perk
Direct hit on an enemy reduces the reload time for the next shot. The longer the distance to the target, the higher the bonus.
Fires projectiles made of overheated plasma that fly on a direct trajectory and explode on hit or as they fly near the target.
Published stats
Open Quasar in the build calculator
| Power score | 1620 |
| Hit damage | 55 |
| Explosive damage | 69 |
| Fire rate | 22 |
| Range | 77 |
| Accuracy | 52 |
| Ammunition | 14 |
| Durability | 578 |
| Energy | 12 |
| Mass | 792 |
Resists: Penetration 50%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Build link
Every build is a link, so you can share it or keep it. This part's link id is quasar. Add more parts with commas: #b=quasar:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=quasar:1