
Aurora
Epic · Energy weapon · Combat laser
Perk
Heats up parts on hit. They receive up to 100% more damage depending on the amount of accumulated heat.
Fusion of mechanics and electronics. Air cooling of barrels provides uninterrupted pulse laser rate of fire. Sadly, effective range in the atmosphere is very limited.
Published stats
Open Aurora in the build calculator
| Power score | 1080 |
| Hit damage | 40 |
| Fire rate | 100 |
| Range | 47 |
| Accuracy | 95 |
| Time to overheating | 72 |
| Ammunition | 600 |
| Durability | 303 |
| Energy | 8 |
| Mass | 315 |
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Build link
Every build is a link, so you can share it or keep it. This part's link id is aurora. Add more parts with commas: #b=aurora:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=aurora:1