
Argument
Epic · Nailguns · Nailgun
Perk
Hitting an enemy reduces the reload time until the next shot by 10%. Each hit also reduces the time to fully charge the "Argument" by 3% up to 6 times.
Published stats
Open Argument in the build calculator
| Power score | 1080 |
| Hit damage | 40 |
| Fire rate | 67 |
| Range | 73 |
| Accuracy | 63 |
| Ammunition | 120 |
| Durability | 183 |
| Energy | 8 |
| Mass | 240 |
Resists: Penetration 50%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Build link
Every build is a link, so you can share it or keep it. This part's link id is argument. Add more parts with commas: #b=argument:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=argument:1 - With "After a hit (6 stacks)" switched on:
https://crossoutsynergy.com/#b=argument:1:argument
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