
AC72 Whirlwind
The further the target — the higher the damage. For every 100 m to current target, damage increases by 35%.
Great accuracy, but requires experience in aiming at long ranges.
| Power score | 1350 |
| Explosive damage | 32 |
| Fire rate | 78 |
| Range | 81 |
| Accuracy | 67 |
| Time to overheating | 69 |
| Ammunition | 200 |
| Durability | 411 |
| Energy | 10 |
| Mass | 486 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Damage +5%
- Power: Explosion radius +10%
- Power: Time to overheat +10%
- Handling: Spread stability +12%
- Handling: Projectile speed +15%
- Handling: Rate of fire +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is ac72-whirlwind. Add more parts with commas: #b=ac72-whirlwind:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=ac72-whirlwind:1 - With "Target 200 m away" switched on:
https://crossoutsynergy.com/#b=ac72-whirlwind:1:whirlwind
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-damage-5 power-explosion-radius-10 power-time-to-overheat-10 handling-spread-stability-12 handling-projectile-speed-15 handling-rate-of-fire-10