
AA Gun-4 Starfall
When the projectile flies at a distance of no more than 1.1 m from the target, an explosion will occur, the radius of which will be increased by 100%. The damage will not decrease as you move away from the center of the explosion.
"When the Brotherhood learned of the Khaganate's "plans", they decided to launch a preemptive strike, and thanks to me, they even "knew" where the attack would come from. It was at the Gates of the Valley that Odegon and Psycho Pete placed their vanguards, because I told them that was where the Brotherhood was going to attack".
| Power score | 2400 |
| Explosive damage | 21 |
| Fire rate | 92 |
| Range | 81 |
| Accuracy | 32 |
| Time to overheating | 56 |
| Ammunition | 400 |
| Durability | 652 |
| Energy | 12 |
| Mass | 713 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Damage +5%
- Power: Explosion radius +10%
- Power: Time to overheat +10%
- Handling: Spread -17%
- Handling: Projectile speed +15%
- Handling: Rate of fire +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is aa-gun-4-starfall. Add more parts with commas: #b=aa-gun-4-starfall:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=aa-gun-4-starfall:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-damage-5 power-explosion-radius-10 power-time-to-overheat-10 handling-spread-17 handling-projectile-speed-15 handling-rate-of-fire-10