
Vendetta
Hitting an enemy directly with a special projectile increases the reload speed until the next shot by 100%. The explosion of the special projectile corrodes enemy parts by 25%.
"While they were ignoring our attempts to make contact, we could hear their communications. They were talking about Aris, and it seems they already know what happened to him. Our attempt to approach them was unsuccessful. Several vehicles simultaneously turned toward us and took aim. Without a word or warning. We froze. The moment felt like an eternity. We simply had nothing to start a battle with, so we slowly retreated." — Recon team report 3/6
| Power score | 2400 |
| Hit damage | 53 |
| Explosive damage | 72 |
| Fire rate | 32 |
| Range | 83 |
| Accuracy | 56 |
| Ammunition | 18 |
| Durability | 750 |
| Energy | 12 |
| Mass | 1200 |
Resists: Penetration 70%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is vendetta. Add more parts with commas: #b=vendetta:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=vendetta:1 - With "After a special-projectile hit" switched on:
https://crossoutsynergy.com/#b=vendetta:1:vendetta