
Shroud
If there are no enemies within the radius of 80 m, the module increases its cooldown rate by 200%. This bonus decreases, up to the point of disappearing entirely, depending on the number of enemies and their proximity within the specified radius.
"We let them know we were nearby. No reaction. They just stood there watching, showing no aggression nor interest in us. It felt like they did not see us as a threat, just an obstacle that wasn't in their way yet. To be honest, that was way more unsettling than if they'd just jumped right into a fight." — Recon team report 2/6
| Power score | 400 |
| Durability | 278 |
| Energy | 2 |
| Mass | 252 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Active time +10%
- Power: Reloading time -17%
- Power: Corrosion efficiency +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is shroud. Add more parts with commas: #b=shroud:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=shroud:1 - With "No enemies within 80 m" switched on:
https://crossoutsynergy.com/#b=shroud:1:shroud
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-active-time-10 power-reloading-time-17 power-corrosion-efficiency-10