
RL-M Dino
Can be used to fly for a short time. The delay before cooldown is 4 sec.
"However, that doesn't change the task at hand. The Syndicate is already preparing for defence, but we will soon test whose engineers are better. Our walkers versus their technology. I'm willing to bet anything that our designs are away ahead of theirs." — Scar AB, Report 63.
| Power score | 1000 |
| Tonnage | 6800 |
| Power | -50 |
| Max speed | 70 |
| Durability | 1550 |
| Mass | 1750 |
Resists: Blast 25%, Ramming 20%, Melee 20%
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Tonnage +10%
- Handling: Power penalty reduced by 15%
- Handling: Acceleration efficiency increased by 10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is rl-m-dino. Add more parts with commas: #b=rl-m-dino:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=rl-m-dino:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-tonnage-10 handling-power-penalty-reduced-by-15 handling-acceleration-efficiency-increased-by-10