
Driver
While active, increases the maximum speed by 100% and power by 300%. The delay before cooldown is 1 sec. The bonus doesn't depend on the number of "Driver" robotic legs, but significantly decreases with other mounted movement parts, except for rotors.
| Power score | 1200 |
| Tonnage | 9000 |
| Power | -60 |
| Max speed | 50 |
| Durability | 2110 |
| Mass | 2250 |
Resists: Blast 25%, Ramming 30%, Melee 20%
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Tonnage +10%
- Handling: Power penalty reduced by 15%
- Handling: Acceleration efficiency increased by 10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is driver. Add more parts with commas: #b=driver:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=driver:1 - With "Active" switched on:
https://crossoutsynergy.com/#b=driver:1:driver
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-tonnage-10 handling-power-penalty-reduced-by-15 handling-acceleration-efficiency-increased-by-10