
Pegasus
Reduced the total power penalty for movement parts. The more power the movement parts consume, the more "Pegasus" will reduce their power consumption. The percentage of penalty reduction is displayed on the module's icon in battle.
The Dawn's Children have spent hundreds of hours studying the archives of the Waderkvarn corporation searching for a way to control the Ravagers. Although the scientists never succeeded in achieving this goal, they realized that in some cases, cooperation can produce far more results than attempts to subjugate.
| Power score | 400 |
| Mass limit | 3700 |
| Max cabin speed | 7 |
| Movement part max speed | 6 |
| Power | 40 |
| Durability | 542 |
| Energy | 2 |
| Mass | 624 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Bonus to power +10%
- Handling: Mass limit +10%
- Handling: Bonus to speed +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is pegasus. Add more parts with commas: #b=pegasus:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=pegasus:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-bonus-to-power-10 handling-mass-limit-10 handling-bonus-to-speed-10