
Dun horse
Every 100 m travelled by the car reduce remaining cooldowns for modules and autonomous weapons (except sentry drones) by 7%.
An engine from a small truck, perfectly fine for leisurely exploring the Wasteland.
| Power score | 95 |
| Tonnage | 2500 |
| Mass limit | 500 |
| Max cabin speed | 9 |
| Power | 15 |
| Durability | 127 |
| Energy | 1 |
| Mass | 80 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Bonus to power +10%
- Handling: Mass limit +10%
- Handling: Bonus to speed +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is dun-horse. Add more parts with commas: #b=dun-horse:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=dun-horse:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-bonus-to-power-10 handling-mass-limit-10 handling-bonus-to-speed-10