
Gerrida I
When the armoured vehicle takes damage, the leg increases the vehicle's power by 60% for 7 sec. Stacks up to 3 times with a delay of 1 sec. The bonus does not depend on the number of "Gerrida I" parts but is significantly reduced if other movement parts are mounted, except for rotors.
The Dawn's Children have long established themselves as creators of some of the best systems for travelling through the Wasteland. And the technologies of the Ravagers have allowed them to occupy another promising niche.
| Power score | 340 |
| Max speed | 70 |
| Tonnage | 1800 |
| Power | -17 |
| Durability | 490 |
| Mass | 560 |
Resists: Ramming 35%, Melee 35%, Lets damage through 35%
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Tonnage +10%
- Handling: Power penalty reduced by 15%
- Handling: Acceleration efficiency increased by 10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is gerrida-i. Add more parts with commas: #b=gerrida-i:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=gerrida-i:1 - With "Taking damage (3 stacks)" switched on:
https://crossoutsynergy.com/#b=gerrida-i:1:gerrida
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-tonnage-10 handling-power-penalty-reduced-by-15 handling-acceleration-efficiency-increased-by-10