
Echo
Charges when enemies are within 115 m radius, and the more enemies, the faster. Upon activation, increases the weapon reload speed by 65% for 10 sec.
This is the growling echo of war that will deafen the Wasteland. This is the frenzy of battle that will wipe away the defeated. This is power encased in metal. This is the apocalypse. And you are its horseman.
| Power score | 1500 |
| Max speed | 62 |
| Power | 97 |
| Tonnage | 10000 |
| Mass limit | 18000 |
| Energy | 22 |
| Durability | 440 |
| Mass | 3500 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Built-in radar radius +200 m
- Power: Maximum speed +3%
- Power: Time to self-destruction -30%
- Handling: Power +20%
- Handling: Cabin tonnage +15%
- Handling: Mass limit +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is echo. Add more parts with commas: #b=echo:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=echo:1 - With "Activated (10 s)" switched on:
https://crossoutsynergy.com/#b=echo:1:echo
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-built-in-radar-radius-200-m power-maximum-speed-3 power-time-to-self-destruction-30 handling-power-20 handling-cabin-tonnage-15 handling-mass-limit-10