
Doom
After the initial explosion, a part of the projectile bounces off, preserving 50% of the blast damage.
"Foolish are those who avert their gaze from the fire, for they will face it no matter what. This is their doom; you either follow the flame or get burnt by it." — Shaman Kagutsuchi
| Power score | 1350 |
| Explosive damage | 71 |
| Fire rate | 29 |
| Range | 59 |
| Accuracy | 31 |
| Ammunition | 12 |
| Durability | 282 |
| Energy | 10 |
| Mass | 306 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is doom. Add more parts with commas: #b=doom:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=doom:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10