
Billie
Increased the damage of all weapons by 25% for 6 sec Losing any weapon while the talent is active resets it. The damage bonus doesn't affect drones and turrets.
Activation: The talent charges after hitting an enemy 30 times at a distance of 35 m or more, but not more often than one hit every 0.15 sec. The next shot at the enemy activates the talent.
- Directional fury: Spread increase rate -20%
- Hardened steel: Weapon durability +10%
- To Valhalla!: Time to overheat +10%
Drive fast, shoot to kill and blow up loudly. These are the qualities that Billie and his gang give to any armoured car they assemble. And, as it turns out, many people in the Wasteland like this approach.
Open Billie in the build calculatorAdd a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is codriver-billie. Add more parts with commas: #b=codriver-billie:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=codriver-billie:1 - With "after 30 hits beyond 35 m (6 s)" switched on:
https://crossoutsynergy.com/#b=codriver-billie:1:billie-t