Beacon 11
An armoured vehicle with this cabin takes 15% more damage. As you deal damage with any weapon, damage protection increases by 7% until the player's armoured car is destroyed. Stacks up to 10 times, but not more than once every 4.5 sec. The higher the rarity of the weapon, the more damage you need to deal to accumulate the bonus. The bonus accumulation rate is reduced for Leviathans.
Yoshida has been driving this car for so long that he no longer remembers its original name. He modified it so much over the time that it's no longer even the same car he once drove out of a shop. That's why he's given the car a new name.
| Power score | 1500 |
| Max speed | 82 |
| Power | 74 |
| Tonnage | 6500 |
| Mass limit | 12500 |
| Energy | 23 |
| Durability | 350 |
| Mass | 1100 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Built-in radar radius +200 m
- Power: Maximum speed +3%
- Power: Time to self-destruction -30%
- Handling: Power +20%
- Handling: Cabin tonnage +15%
- Handling: Mass limit +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is beacon-11. Add more parts with commas: #b=beacon-11:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=beacon-11:1 - With "10 stacks of dealt damage (+7% each)" switched on:
https://crossoutsynergy.com/#b=beacon-11:1:beacon-s
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-built-in-radar-radius-200-m power-maximum-speed-3 power-time-to-self-destruction-30 handling-power-20 handling-cabin-tonnage-15 handling-mass-limit-10