
Tank track
Increases the armoured vehicle's maximum speed and power by 10 km/h and 25%, respectively, when its durability drops to 65% or lower. The effect won't work if there are other movement parts mounted on the vehicle, except for the disabled rotors.
Tall and robust tracked movement part. It was once used as a basis to build platforms for advanced battle tanks. Now they are used by elite Brotherhood fighters.
| Power score | 800 |
| Max speed | 70 |
| Tonnage | 5400 |
| Power | -42 |
| Durability | 1810 |
| Mass | 1890 |
Resists: Bullet 25%, Ramming 50%, Thermal 25%, Cryogenic 25%, Melee 50%
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Tonnage +10%
- Handling: Power penalty reduced by 15%
- Handling: Surface traction +25%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is tank-track. Add more parts with commas: #b=tank-track:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=tank-track:1 - With "Durability at 65% or lower" switched on:
https://crossoutsynergy.com/#b=tank-track:1:tanktrack
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-tonnage-10 handling-power-penalty-reduced-by-15 handling-surface-traction-25