
Satori
Increases the weapon damage by 15% when armoured vehicle is drifting. The longer the car is drifting, the greater the damage bonus, with a maximum of 35%. Works only with wheels.
"The Syndicate remains a serious threat, despite their partially false technology. They jealously guard their custom devices, and their aggressive resistance could destabilise the region. The Scavengers are now attempting to seize an energy module that could change the balance of power in the Wasteland. This could lead to retaliatory attacks on the Valley by the Syndicate and their allies." — Seeker Ochre's report "On Syndicate", 6/6.
| Power score | 2400 |
| Power | 64 |
| Max speed | 104 |
| Tonnage | 4700 |
| Mass limit | 8900 |
| Energy | 25 |
| Durability | 300 |
| Mass | 850 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Built-in radar radius +200 m
- Power: Maximum speed +3%
- Power: Time to self-destruction -30%
- Handling: Power +20%
- Handling: Cabin tonnage +15%
- Handling: Mass limit +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is satori. Add more parts with commas: #b=satori:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=satori:1 - With "Drifting long enough for the maximum (wheels only)" switched on:
https://crossoutsynergy.com/#b=satori:1:satori
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-built-in-radar-radius-200-m power-maximum-speed-3 power-time-to-self-destruction-30 handling-power-20 handling-cabin-tonnage-15 handling-mass-limit-10