
Omni
Reduces the rate of spread increase by 33% when firing or when turning the weapons. The bonus doesn't depend on the number of "Omni" movement parts, but decreases proportionally with other mounted movement parts, except for rotors.
Sets the armoured car in motion. Allows to move in any direction. When mounted on an armoured car, binds its driving direction to the direction of the camera.
| Power score | 300 |
| Max speed | 90 |
| Tonnage | 1300 |
| Power | -9 |
| Durability | 360 |
| Mass | 310 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Handling: Tonnage +10%
- Handling: Power penalty reduced by 15%
- Handling: Surface traction +25%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is omni. Add more parts with commas: #b=omni:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=omni:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-tonnage-10 handling-power-penalty-reduced-by-15 handling-surface-traction-25