
Miller
Epic · Machine guns · Minigun
Perk
After 15 successful hits, the weapon fires an explosive projectile. Each miss reduces the amount of accumulated successful hits.
Published stats
| Power score | 1350 |
| Hit damage | 21 |
| Explosive damage | 61 |
| Fire rate | 92 |
| Range | 69 |
| Accuracy | 51 |
| Ammunition | 310 |
| Time to overheating | 69 |
| Durability | 427 |
| Energy | 10 |
| Mass | 565 |
Resists: Penetration 80%
Fusion options
Open Miller in the build calculator
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Build link
Every build is a link, so you can share it or keep it. This part's link id is miller. Add more parts with commas: #b=miller:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=miller:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10