
MG13 Equalizer
The longer the weapon fires, the higher its damage. After 5 sec. of uninterrupted shooting damage increases by 120%.
Maximum rate of fire and overheating threshold.
| Power score | 810 |
| Hit damage | 7 |
| Fire rate | 100 |
| Range | 66 |
| Accuracy | 55 |
| Time to overheating | 72 |
| Ammunition | 600 |
| Durability | 270 |
| Energy | 6 |
| Mass | 290 |
Resists: Penetration 60%
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Damage +5%
- Power: Time to overheat +10%
- Power: Cooling rate +10%
- Handling: Spread -17%
- Handling: Projectile speed +15%
- Handling: Barrel spool-up time -35%
- Handling: Damage +5%
- Handling: Penetration ability +20%
- Handling: Impulse from hit +50%
- Handling: Time to overheat +10%
- Handling: Cooling rate +10%
- Handling: Reloading time -10%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is mg13-equalizer. Add more parts with commas: #b=mg13-equalizer:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=mg13-equalizer:1 - With "After 5 s of uninterrupted fire" switched on:
https://crossoutsynergy.com/#b=mg13-equalizer:1:equalizer
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-damage-5 power-time-to-overheat-10 power-cooling-rate-10 handling-spread-17 handling-projectile-speed-15 handling-barrel-spool-up-time-35 handling-damage-5 handling-penetration-ability-20 handling-impulse-from-hit-50 handling-time-to-overheat-10 handling-cooling-rate-10 handling-reloading-time-10