Crossout Synergy · Crossout build calculator: base stats next to final stats after every perk and module stacks

Icarus I

Epic · Hovers · Hover
Perk

Upon activation, increases the armoured car's power by 200% for 6 sec., and also increases the height of the movement part's flight. Cooldown 9 sec. The bonus doesn't depend on the number of "Icarus I" movement parts, but reduces significantly if other movement parts that came into contact with the ground are mounted.

When Trent found himself trapped in the anomaly, his vehicle quickly became useless: the wheels didn't work there. He cut the surviving engines from an old ship, mounted them on the suspension, and the vehicle took off, allowing him to escape. Fragments of his blueprints were later found, and the technology fell into the hands of the Dawn's Children. And so Trent's designs formed the basis of their first hovers.

Published stats
Power score390
Max speed65
Tonnage1680
Power-12
Durability404
Mass478
Fusion options
Open Icarus I in the build calculator

Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.

Build link

Every build is a link, so you can share it or keep it. This part's link id is icarus-i. Add more parts with commas: #b=icarus-i:1,<other id>:1.

Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 handling-tonnage-10 handling-power-penalty-reduced-by-15 handling-acceleration-efficiency-increased-by-10

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