
Corax
During a short time after charging, the shot from "Corax" deals 10% more damage. When maintaining this rate of fire, the bonus stacks up to 3 times. A projectile fired outside this rate of fire will attach to the target and explode after a short time. Upon detonation, shrapnel is evenly distributed within the projectile's explosion radius.
| Power score | 2600 |
| Hit damage | 68 |
| Explosive damage | 58 |
| Fire rate | 50 |
| Range | 83 |
| Accuracy | 87 |
| Ammunition | 50 |
| Durability | 704 |
| Energy | 13 |
| Mass | 847 |
Resists: Penetration 110%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is corax. Add more parts with commas: #b=corax:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=corax:1 - With "Rate of fire kept (3 stacks)" switched on:
https://crossoutsynergy.com/#b=corax:1:corax