
Yeti
"The military forces won the war, but where are they now? Hiding in their holes and healing their wounds! The Khaganate lost, but so what? Our agents report that without the control of the high shamans, the gangs are spreading across the Valley, robbing anyone who gets in their way." — Hela, 3/7.
| Power score | 600 |
| Durability | 242 |
| Energy | 3 |
| Mass | 150 |
| Invisibility reserve | 45 |
- Reliability: Durability +10%
- Reliability: Mass -17%
- Reliability: Protection from all damage +10%
- Power: Invisibility reserve +10%
- Power: Reloading time -17%
- Power: Range of detection by enemy -15%
Add a cabin, modules and a co-driver next to it and every stat shows its base value next to the final value. Reload, overheating, cooling, spread and speed get a side by side visual, and every changed number opens a breakdown of which part changed it.
Every build is a link, so you can share it or keep it. This part's link id is yeti. Add more parts with commas: #b=yeti:1,<other id>:1.
- This part alone:
https://crossoutsynergy.com/#b=yeti:1
Fusion ids, added as a fourth field and joined with +: reliability-durability-10 reliability-mass-17 reliability-protection-from-all-damage-10 power-invisibility-reserve-10 power-reloading-time-17 power-range-of-detection-by-enemy-15